Company profile
Computer Games

Riot Games - Company Intelligence Profile

Industry: Computer Games | Founded: 2006 | HQ: Los Angeles, United States

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the...

Datakart tracks firmographic, hiring, traffic, technology, funding, review, and leadership signals for Riot Games to help teams evaluate the account with useful business context.

Riot Games logo

Privately Held

Riot Games

riotgames.com

Employees

8K

Monthly visits

39M

Open roles

179

Search volume

40.5K

Company Snapshot

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”

Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process

2006

Founded

8K

Employee count

39M

Monthly website visits

179

Open roles

Company Snapshot Details

Legal name: Riot Games, Inc.
Headquarters: Los Angeles, CA, United States
Industry: Computer Games
Sub-sector: Computer Games
Website: https://www.riotgames.com
YoY headcount growth: not publicly disclosed
Company stage: Privately Held
Last updated: Sat, 25 Apr 2026
Company intelligence

Business signals that help qualify Riot Games

This profile combines firmographic, traffic, hiring, employee, review, compensation, technology, funding, leadership, and product availability signals so visitors can answer practical business questions without hunting across multiple data sources.

Source snapshot

Last refreshed 2026-04-25 | 41K search volume | Domain riotgames.com

Annual revenue
$1.8B
Reported annual revenue from the source dataset when available.
Total disclosed funding
$21M
Sum of disclosed funding round amounts available in the source dataset.
Monthly visits
39M
Latest monthly visits value available from the source dataset.
Global web rank
#1,248
Lower rank values indicate stronger web visibility in the source dataset.
Employees
8K
Latest employees value available from the source dataset.
Employee reviews
1.4K
Latest employee reviews value available from the source dataset.
-2 monthly (-1.1%)
Hiring demand
179
Open roles reveal which teams may be expanding and where vendor demand can emerge. For Riot Games, this signal is based on the latest available source snapshot.
+56 monthly (+0.7%)
Headcount momentum
8K
Recent employee count movement helps qualify growth, contraction, and operational scale. For Riot Games, this signal is based on the latest available source snapshot.
+10.1K monthly (+0.7%)
Audience growth
1.5M
LinkedIn follower movement is a useful proxy for employer brand, market attention, and hiring reach. For Riot Games, this signal is based on the latest available source snapshot.
-10.5M monthly (-21.3%)
Web demand
39M
Website traffic movement helps benchmark customer interest and go-to-market momentum. For Riot Games, this signal is based on the latest available source snapshot.
0 quarterly
Employee sentiment
3.9
Employee review movement can surface internal confidence, culture stability, and retention risk. For Riot Games, this signal is based on the latest available source snapshot.
Identity atlas

Riot Games identity, aliases, ownership, and taxonomy

This section makes the entity easier to verify: canonical domains, alternate names, descriptions, ownership flags, parent or acquirer context, industry codes, and source-level social reach are grouped together.

Company descriptions
All available company description fields from the source dataset.
Company descriptiondescription

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process

Enriched descriptionDescription Enriched

Riot Games is a developer of League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They are creators of Arcane and are home of LOL and VALORANT Esports.

Metadata descriptionDescription Metadata Raw

Riot Games. Developer of League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. Creators of Arcane. Home of LOL and VALORANT Esports.

LinkedIn followers

1.5M

Latest linkedin followers value available from the source dataset.

Owler followers

2K

Latest owler followers value available from the source dataset.

Technologies detected

400

Latest technologies detected value available from the source dataset.

Ownership and corporate structure
Ownership status, parent company, acquisition status, and public/B2B flags.

Operating status

Active

Acquired

Company type

Privately Held

type

Ownership status

Private

Ownership Status

Public company

No

Is Public

Parent company

Tencent Holdings Limited

2011-02-01

Acquired by

Tencent

2011-02-01 | Reported deal value $400M

Aliases and domain variants
Company name aliases, website aliases, and canonical domain signals.

Company alias

riot games

Company Name Alias

Company alias

riot games, inc.

Company Name Alias

Website alias

https://www.riotgames.com

Website Alias

Website alias

https://www.riotgames.com/en

Website Alias

Canonical website

https://www.riotgames.com

website

Website domain

riotgames.com

Website Domain

Unique website

Yes

Unique Website

Unique domain

Yes

Unique Domain

Expired domain

No

Expired Domain

LinkedIn shorthand

riot-games

Canonical LinkedIn Shorthand Name

Source ID

60870

Source ID

UUID

2587AG5ZBKX1C04GJQ8XC98DXB

uuid

Industry classification codes
SIC, NAICS, industry, and keyword classification signals.

SIC code

73

SIC Codes

SIC code

737

SIC Codes

NAICS code

54

NAICS Codes

NAICS code

541

NAICS Codes

Industry

Computer Games

industry

Categories and keywords

['gaming', 'entertainment', 'music', 'console gaming', 'esports', 'software engineering', 'game development', 'mobile games', 'unreal engine', 'trading card game', 'art', 'sound design', 'vfx', 'video games', 'publishing', 'marketing', 'games as a service', 'teamfight tactics', 'valorant', 'legends of runeterra', 'riot games', 'league of legends', 'media-entertainment', 'technology', 'content-provider', 'games', 'computer', 'developer platform', 'pc games']

Categories And Keywords

Social follower counts
Follower counts available across LinkedIn, Twitter, and Owler.

LinkedIn followers

1.5M

Followers Count LinkedIn

Owler followers

2K

Followers Count Owler

Company locations
Known company locations and office addresses.

Primary location

Los Angeles, CA 90064, US

Office location

Shanghai, CN

Office location

Reading, GB

Office location

Dubai, AE

Office location

Paris, FR

Office location

Istanbul, TR

Office location

Manila, PH

Office location

Dublin, IE

Social profiles
Official and source-linked social profiles.

Website

https://www.riotgames.com

LinkedIn

https://www.linkedin.com/company/riot-games

Crunchbase

https://www.crunchbase.com/organization/riot-games

Facebook

https://www.facebook.com/riotgames

Twitter / X

https://www.twitter.com/riotgames

Instagram

https://www.instagram.com/riotgames

YouTube

https://www.youtube.com/riotgames

TikTok

https://www.tiktok.com/@riotgames

Company contact points
Public company-level contact points available in the source dataset.

Email

iletisim@riotgames.com

Phone

424-231-1111

Financial intelligence

Riot Games revenue, funding, IPO, and acquisition history

Financial signals are grouped as an analyst-style view: revenue sources, income statement rows, funding rounds, acquisition activity, IPO fields, stock listing context, and ownership structure.

Annual revenue
$1.8B
Reported annual revenue from the source dataset when available.
Total disclosed funding
$21M
Sum of disclosed funding round amounts available in the source dataset.
Funding rounds
5
Number of funding rounds captured in the source dataset.
Acquisitions captured
39
Number of acquisition records captured across the available source columns.
Revenue signals
Annual, quarterly, and range-based revenue signals available in the source dataset.

Source 5

$1.8B

Annual revenue

Ownership and corporate structure
Ownership status, parent company, acquisition status, and public/B2B flags.

Operating status

Active

Acquired

Company type

Privately Held

type

Ownership status

Private

Ownership Status

Public company

No

Is Public

Parent company

Tencent Holdings Limited

2011-02-01

Acquired by

Tencent

2011-02-01 | Reported deal value $400M

Funding rounds
Funding history and recent round context.

Venture Round

$6M

2018-12-31

Convertible Note

2016-11-14 | SOSV HAX

Series B

$8M

2009-09-09 | FirstMark, Tencent, Benchmark

Venture Round

$7M

2008-07-10 | Benchmark, FirstMark

Series A

2006-12-18

Acquisitions and corporate activity
Acquisitions and corporate activity captured in the source dataset.

Wargaming Sydney Studio

Acquisition

2022-10-17 | Acquisition List Source 1

Wargaming's Sydney Development Studio

Acquisition

2022-10-01 | Acquisition List Source 5

Kanga

Acquisition

2021-10-15 | Acquisition List Source 1

Kanga

Acquisition

2021-10-14 | Acquisition List Source 2

Kanga

Acquisition

2021-10-01 | Acquisition List Source 5

Hypixel Studio

Acquisition

2020-04-16 | Acquisition List Source 1

Hypixel Studios

Acquisition

2020-04-01 | Acquisition List Source 5

Radiant Entertainment

Acquisition

2016-03-08 | Acquisition List Source 1

Radiant Entertainment

Acquisition

2016-03-01 | Acquisition List Source 5

HYPIXEL STUDIOS LIMITED

Acquisition

Acquisition List Source 1

VALORANT CHAMPIONS TOUR LLC

Acquisition

Acquisition List Source 1

Riot Games Investment Holdings LLC

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES (PHILIPPINES), INC.

Acquisition

Acquisition List Source 1

RIOT GAMES U.S. SERVICES, LLC

Acquisition

Acquisition List Source 1

Riot Games Taiwan Limited

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES S.L.

Acquisition

Acquisition List Source 1

Riot China (Shanghai) Co., Ltd.

Acquisition

Acquisition List Source 1

Riot Games Korea, Ltd.

Acquisition

Acquisition List Source 1

Shanghai Yiquan Business Consulting Co., Ltd.

Acquisition

Acquisition List Source 1

Shanghai Ruiquan Merchandise Limited

Acquisition

Acquisition List Source 1

LEAGUE OF LEGENDS CHAMPIONSHIP SERIES LLC

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES SAS

Acquisition

Acquisition List Source 1

NORTH AMERICA LEAGUE OF LEGENDS CHAMPIONSHIP SERIES LLC

Acquisition

Acquisition List Source 1

Riot Games Services GmbH

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES LIMITED LIABILITY COMPANY

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES LIMITED

Acquisition

Acquisition List Source 1

LEAGUE OF LEGENDS ESPORTS FEDERATION LLC

Acquisition

Acquisition List Source 1

RIOT GAMES PRIVATE LIMITED

Acquisition

Acquisition List Source 1

RIOT GAMES PTY LTD

Acquisition

Acquisition List Source 1

Shanghai Shiquan Culture Communication Co.,Ltd

Acquisition

Acquisition List Source 1

RIOT GAMES LIMITED

Acquisition

Acquisition List Source 1

RIOT GAMES MERCER ISLAND, LLC

Acquisition

Acquisition List Source 1

RIOT GAMES IRELAND BROADCASTING LIMITED

Acquisition

Acquisition List Source 1

RIOT FORGE, LLC

Acquisition

Acquisition List Source 1

RIOT GAMES, LIMITED LIABILITY COMPANY

Acquisition

Acquisition List Source 1

RIOT GAMES EGLENCE HIZMETLERI LIMITED SIRKETI

Acquisition

Acquisition List Source 1

RIOT GAMES IRELAND MERCHANDISE LIMITED

Acquisition

Acquisition List Source 1

RIOT GAMES SERVICES (THAILAND) COMPANY LIMITED

Acquisition

Acquisition List Source 1

Li'aote (Shanghai) Network Technology Co., Ltd.

Acquisition

Acquisition List Source 1

Audience analytics

Web visibility, demand, and topics

Use these signals to understand discoverability, demand quality, search interest, and audience fit.

Monthly visits

39M

Latest monthly visits value available from the source dataset.

Global web rank

#1,248

Lower rank values indicate stronger web visibility in the source dataset.

Bounce rate

51.0%

Latest bounce rate value available from the source dataset.

Pages per visit

3.61

Latest pages per visit value available from the source dataset.

Average visit duration

2m 23s

Latest average visit duration value available from the source dataset.

Estimated monthly page views

140.7M

Derived estimate calculated as monthly visits multiplied by pages per visit.

Website visits
Website visits trend from the latest source snapshots.
LinkedIn followers
LinkedIn followers trend from the latest source snapshots.
Website visits by country
United States14.29
Philippines6.61
Brazil6.47
India6.02
Turkey4.5
Top search topics
Search topics and queries associated with the company.

riot

Associated search topic

riot games

Associated search topic

riot account

Associated search topic

riot client

Associated search topic

riot support

Associated search topic

Social profiles
Official and source-linked social profiles.

Website

https://www.riotgames.com

LinkedIn

https://www.linkedin.com/company/riot-games

Crunchbase

https://www.crunchbase.com/organization/riot-games

Facebook

https://www.facebook.com/riotgames

Twitter / X

https://www.twitter.com/riotgames

Instagram

https://www.instagram.com/riotgames

YouTube

https://www.youtube.com/riotgames

TikTok

https://www.tiktok.com/@riotgames

Company contact points
Public company-level contact points available in the source dataset.

Email

iletisim@riotgames.com

Phone

424-231-1111

Social follower counts
Follower counts available across LinkedIn, Twitter, and Owler.

LinkedIn followers

1.5M

Followers Count LinkedIn

Owler followers

2K

Followers Count Owler

Workforce intelligence

Employees, hiring, attrition, and compensation

This section groups org scale, hiring motion, employee movement, department mix, and salary benchmarks so teams can qualify operating momentum and budget signals.

Employees

8K

Latest employees value available from the source dataset.

Inferred employees

4.8K

Latest inferred employees value available from the source dataset.

Open roles

179

Latest open roles value available from the source dataset.

Departures

0

Latest departures value available from the source dataset.

Employee attrition rate

0.0%

Latest employee attrition rate value available from the source dataset.

Hiring intensity

22.4 roles / 1K employees

Derived signal showing open roles normalized by employee count.

Employee headcount
Employee headcount trend from the latest source snapshots.
Inferred employees
Inferred employees trend from the latest source snapshots.
Open job postings
Open job postings trend from the latest source snapshots.
Employee attrition rate
Employee attrition rate trend from the latest source snapshots.
Employee count by department
Technical1.2K
Design860
Other Department609
Product490
Marketing384
Operations255
Project Management241
Employee count by seniority
Specialist1.4K
Senior1.3K
Other Management900
Manager882
Director242
Head173
Intern26
Employee count by region
Northern America3.4K
Eastern Asia282
South Eastern Asia236
Latin America215
Northern Europe207
Western Europe151
Australia New Zealand123
Top employee countries
United States3.4K
Singapore187
Ireland165
Brazil148
China142
Australia115
South Korea110
Active job openings
Selected open roles that reveal current hiring demand.

Manager, VFX Art - Unpublished R&D Product

Open role

4398816910

OneStream Application Engineer

Open role

4356561699

Principal Technical Product Manager, AI - Central Product

Open role

4378549822

Sr. Manager, Creative Direction

Open role

4273546256

Staff Software Engineer- League of Legends, Around Game Foundations

Open role

4382733784

3D Animation Artist - Unpublished R&D Product (Contract)

Open role

4348931178

Senior Manager, Software Engineering, Build Services - VALORANT

Open role

4286773743

Senior Software Engineer, UI & Services - Unpublished R&D Product

Open role

4384408596

Showing 8 of 18 available records.

Where employees came from
Common previous employers visible in employee profile movement.

Blizzard Entertainment

383 employee movements

Internal profile link

Microsoft

140 employee movements

Internal profile link

Electronic Arts (EA)

137 employee movements

Internal profile link

Amazon

125 employee movements

Internal profile link

Wargaming

81 employee movements

Internal profile link

Google

73 employee movements

Internal profile link

Activision

64 employee movements

Internal profile link

Twitch

60 employee movements

Internal profile link

Showing 8 of 10 available records.

Where employees go next
Common next employers visible in employee profile movement.

Blizzard Entertainment

130 employee movements

Internal profile link

Epic Games

110 employee movements

Internal profile link

Netflix

73 employee movements

Internal profile link

Google

67 employee movements

Internal profile link

Meta

59 employee movements

Internal profile link

Amazon

55 employee movements

Internal profile link

Electronic Arts (EA)

53 employee movements

Internal profile link

Microsoft

52 employee movements

Internal profile link

Showing 8 of 10 available records.

Base pay benchmarks
Selected base salary benchmarks from the source dataset.

Channel Strategist

USD $138.6K

Annual

NOC Engineer

USD $129.3K

Annual

3D Environment Artist

USD $92.4K

Annual

Event Manager

USD $91.3K

Annual

Software Engineering

USD $194.2K

Annual

Network Engineer II

USD $138.8K

Annual

Senior UX Designer

USD $157.5K

Annual

Associate Sound Designer

USD $120.6K

Annual

Showing 8 of 10 available records.

Additional pay benchmarks
Selected bonus and additional compensation benchmarks.

IT Specialist

Cash Bonus $9.3K

Annual

Senior Business Strategist

Cash Bonus $24.5K

Annual

Senior Concept Artist

Cash Bonus $15.3K

Annual

Storyboard Artist

Cash Bonus $17.1K

Annual

Technical Product Manager II

Cash Bonus $18.5K; Profit Sharing $12.8K

Annual

Writer

Cash Bonus $7.5K

Annual

Senior Game Designer

Cash Bonus $18.2K

Annual

Senior Systems Administrator

Cash Bonus $24.4K

Annual

Showing 8 of 10 available records.

Total compensation benchmarks
Selected total compensation benchmarks from the source dataset.

Desenvolvedor

BRL $77.4K

Monthly | Updated 2024-08-23

Assistente Administrativo

BRL $66K

Monthly | Updated 2024-08-01

Human Resources Business Partner HRBP

EUR $93K

Annual | Updated 2024-07-05

Estagiário

BRL $50.3K

Monthly | Updated 2024-06-06

Analista

BRL $46K

Monthly | Updated 2023-10-18

Analista De Suporte

BRL $52.8K

Monthly | Updated 2023-10-18

Localization Project Manager

EUR $57.8K

Annual | Updated 2023-06-28

Player Support Analyst

BRL $56.5K

Monthly | Updated 2022-09-01

Showing 8 of 10 available records.

Product and reputation

Product readiness, customer proof, and employee sentiment

Product availability, public reviews, and employee sentiment help visitors understand whether the company is mature, documented, reviewable, and operationally healthy.

Employee reviews

1.4K

Latest employee reviews value available from the source dataset.

Employee rating

3.9

Latest review score available from the source dataset.

Employee review distribution
Score 5558
Score 4270
Score 3136
Score 277
Score 164
Employee review score breakdown
Compensation Benefits4.2
Diversity Inclusion3.9
Culture Values3.8
Work Life Balance3.8
Career Opportunities3.5
Senior Management3.1
Recommend73.0%
Product availability Q&A
Buyer-facing product availability signals in question-and-answer format.

Is pricing information available?

No. The source snapshot does not list pricing information for this company.

Source availability signal

Is a free trial listed?

No. The source snapshot does not list a free trial for this company.

Source availability signal

Can buyers request a demo?

No. The source snapshot does not list a demo motion for this company.

Source availability signal

Is the product downloadable?

No. The source snapshot does not list downloadable software for this company.

Source availability signal

Are mobile apps listed?

No. The source snapshot does not list mobile apps for this company.

Source availability signal

Is public documentation listed?

No. The source snapshot does not list public documentation for this company.

Source availability signal

Are online reviews listed?

No. The source snapshot does not list online reviews for this company.

Source availability signal

Company graph

Technology, leadership, competitors, funding, and corporate activity

These data points help sales, partnerships, analysts, and researchers understand how the company operates, who surrounds it, and where it may be moving next.

Verified technologies
Detected tools and systems verified in the source dataset.

Docker

Verified technology

Last verified 2026-05-04 | First seen 2024-04-04

Testrail

Verified technology

Last verified 2026-05-04 | First seen 2025-08-17

Cisco Nexus

Verified technology

Last verified 2026-05-04 | First seen 2025-08-17

Openstack

Verified technology

Last verified 2026-05-04 | First seen 2024-05-20

Iam

Verified technology

Last verified 2026-05-04 | First seen 2024-05-20

Playable

Verified technology

Last verified 2026-05-04 | First seen 2024-05-20

Solarwinds

Verified technology

Last verified 2026-05-04 | First seen 2024-05-20

Nvidia

Verified technology

Last verified 2026-05-04 | First seen 2025-08-31

Showing 8 of 24 available records.

Market alternatives and competitors
Comparable companies surfaced by the source dataset.

Activision

Comparable company

Market alternative

Epic Games

Comparable company

Market alternative

Electronic Arts

Comparable company

Market alternative

Tekka Digital

Comparable company

Market alternative

Ea

Similarity 77,240.0

Market alternative

Activision

Similarity 100,000.0

Market alternative

Azubu

Similarity 55,918.0

Market alternative

Telltale

Similarity 5,164.0

Market alternative

Showing 8 of 12 available records.

Leadership and senior operators
Senior employees and operators visible in the source dataset.

Anas Al Hakim

Creative Lead APAC

Bear J.

Director, VALORANT Esports Americas

Mehmet Bilge

Head Of Strategic Market Development

Claire Gregory

Global PR Lead, VALORANT

Jia Tan 陳立嘉

Director Of Art Direction

Stone Librande

Lead Designer

Alex Carlyle

Game Director

YUNGCHI CHIA

Language Lead (Traditional Chinese)

Showing 8 of 12 available records.

Recent executive arrivals
Recent leadership and senior employee arrival signals.

Matthew Rumph

Creative Director

Mar 2026

David Hazlett

Director, Software Engineering - Gameplay Systems - VALORANT

Apr 2026

Orlando Palai

Regional Community Lead TFT & Riftbound, EMEA

Mar 2026

Victoria Chen

Corporate Strategy & Operations Lead

Dec 2025

Yean Leow

Strategic Finance Director - Global

Jan 2026

Noppanut Bovornratanavech

Country Lead Thailand, VALORANT

Jan 2026

Tien T.

Director, IT Operations

Apr 2026

Thiago Schreiner

Director, Globalization Operations (Localization & Content Publishing)

Apr 2026

Recent executive departures
Recent leadership and senior employee departure signals.

Kevin Forcet

Operations Director

Dec 2025

Andres Blanco

Art lead Illustration

Dec 2025

Peter Whalen

Senior Game Director, Teamfight Tactics

Apr 2026

Onur Tamer

Head of Publishing Services

Feb 2026

Omar Kishk

EMEA Product Lead, VALORANT

Jan 2026

Ambrose Lai

Player Operations Lead - VCT Americas

Dec 2025

Cesar Montero.

Director, Technical Art - League of Legends

Jan 2026

Nicole Cimmarusti

Creative Director

Dec 2025

Company locations
Known company locations and office addresses.

Primary location

Los Angeles, CA 90064, US

Office location

Shanghai, CN

Office location

Reading, GB

Office location

Dubai, AE

Office location

Paris, FR

Office location

Istanbul, TR

Office location

Manila, PH

Office location

Dublin, IE

Recent company updates
Recent company update signals from the source dataset.

Ready for some divine intervention? The power of the cosmos can be yours. TFT’s latest set, Space Gods, has…

436 reactions; 7 comments

2026-04-15 | Ready for some divine intervention? The power of the cosmos can be yours. TFT’s latest set, Space Gods, has arrived.

Embrace your inner demon and prepare to fight. League of Legends Season 2 Act I launches on April 29.

764 reactions; 16 comments

2026-04-14 | Embrace your inner demon and prepare to fight. League of Legends Season 2 Act I launches on April 29.

2XKO’s 2026 roadmap adds an extra champ, and more, to the mix.

297 reactions; 2 comments

2026-04-09 | 2XKO’s 2026 roadmap adds an extra champ, and more, to the mix.

From an International Women’s Day mixer with esports legends, to community events and panels across our globa…

258 reactions; 4 comments

2026-04-08 | From an International Women’s Day mixer with esports legends, to community events and panels across our global offices, to a 2XKO fight night, RAD Genders and Riot Women made sure Women’s History Month was a chance for…

A new era of the VALORANT Champions Tour begins in 2027.

510 reactions; 22 comments

2026-04-08 | A new era of the VALORANT Champions Tour begins in 2027.

Weapons are for the weak ⛔⚔️ Udyr, The Spirit Walker, is coming to Legends of Runeterra.

400 reactions; 9 comments

2026-04-07 | Weapons are for the weak ⛔⚔️ Udyr, The Spirit Walker, is coming to Legends of Runeterra.

Industry classification codes
SIC, NAICS, industry, and keyword classification signals.

SIC code

73

SIC Codes

SIC code

737

SIC Codes

NAICS code

54

NAICS Codes

NAICS code

541

NAICS Codes

Industry

Computer Games

industry

Categories and keywords

['gaming', 'entertainment', 'music', 'console gaming', 'esports', 'software engineering', 'game development', 'mobile games', 'unreal engine', 'trading card game', 'art', 'sound design', 'vfx', 'video games', 'publishing', 'marketing', 'games as a service', 'teamfight tactics', 'valorant', 'legends of runeterra', 'riot games', 'league of legends', 'media-entertainment', 'technology', 'content-provider', 'games', 'computer', 'developer platform', 'pc games']

Categories And Keywords

Riot Games FAQs

Company profile

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